In honor of today’s release of the first episode of the long -awaited second season The Walking Dead studio Telltale Games I decided to prepare a little my potential users morally. In particular, to warn that the world of “walking dead” will not be “brighter and kinder” just because this time you will have to play for a defenseless little girl.
Director of the first episode Dennis Lenart https://slotcrazycasino.co.uk/mobile-app/ (Dennis lenart), script author Mark Darin (Mark Darin) and Chapter Telltale Kevin Bruner (Kevin Bruner) Unanimously claim that this cruel world is completely purple for whom you are playing there – for a strong man or for a weak girl. Neither zombies, nor other survivors will relate to Clementine somehow in a special way, even despite her young age and a clear lack of physical strength.
The main character The Walking Dead: Season 2 definitely more vulnerable than from the previous episode. So, it means it is quite logical that when making any decisions, fear will play a significant role. Due to the fact that Clementine is still a child, other characters most often will simply ignore it or release it, not seeing in it a threat. That, in turn, will both interfere and help her achieve their goals, developing developers.
By the way, Telltale It also warns that I have somewhat redesigned combat scenes, and now they are more like fights from the last creation of the studio – The Wolf Among Us. The battles became more dynamic, with many action options and a lower accent on aiming and shooting zombies. And of course, the players did not forget to take into account the far from impressive dimensions of Clementine herself. All in all, Bruner with associates insist, they say, the whole action in The Walking Dead: Season 2 It will be mainly focusing on the survival of the girl, and not on who will steal the enemy coolest.