PC version of Assassin’s Creed: Unity will not be long in coming

Everyone has long been accustomed to the fact that the computer release of each subsequent part Assassin’s Creed happens with a certain delay in relation to the console. As a rule, we are talking about several weeks. And so, for the first time in seven years, this tradition will be broken.

During communication with Rock Paper Shotgun journalists, producer Ubisoft Leslie Ford Toy (Lesley Phord-Toy) assured that Assassin’s Creed: Unity will be the first game in a series, the output of which will take place simultaneously on all platforms.

Previously, the company explained the delays in the desire of developers to bring a PC version to graphic perfection, but the indications Ford Toya indicate that all these were only excuses.

The true reason, as it turned out, lies in the difficulty of optimizing the program code for various configurations. Previously, the team has a combination of computer Assassin’s Creed There were not enough resources – hence the delays. But now there seems to be not observed shortage of labor forces, in connection with which users of all three platforms will receive Unity exactly on time – October 28.

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Assassin’s Creed: Unity

The best comments

And what, after E3 news and trailers, there was no more right to the release? Was it unclear that the anniversaries got excited with the count? You think they yourself did not want the game as much like E3? It’s just that at the time of E3 2012, they most likely not have a large location, actually where the trailer events were taking place, and when they began to finish the rest of the city, they realized that the shaders, models of objects, models of the characters simply would not pull in Open World … One of the fatal Watch Dogs errors is that the development was carried out at once, if they would have been washed down a little version. Later, if you were sure, the game would look like E3

It is commendable that they develop the game purely on new platforms and PC. When the game goes on all in a row of platforms,. The technical capabilities of the PS3 and Xbox 360 drove the developers into a certain framework further than which they could not go. Now their hands are untied, and I hope they fully use the entire computational power of the new consoles.

Dear opponent! I have to remind you that we are talking about the technical side of the game. And for the second time you are getting into my comment, to put it mildly, not quite appropriate arguments, moreover, you still manage to insult my opinion that I am nonsense … In the upper right corner above each comment there is a square with a dial that clearly reflects who is a real woodpecker)))))))))))))

Why are you shallow? Jubisoft only with Watch Dogs was a misfire. And then, excusable to them, since they first tried themselves in such a genre (GTA of figurative sandbox), and for the first time they went out normally. FASPAL only happened to those who were waiting for a super trunle of unreal game from the game ..

We will not pay attention to this:

Under the advance, I meant a large number of animations + reaction of bodies to floor irregularities. The fighting is simply beautifully made, but simplified to the maximum.

Well, there was a schedule at the level. And more advanced animation and more diversity in battleship, parkure and generally a lot of what was not in the previous parts. One but, this is a plot. Everything else is super.

Open World by the type of GTA, and for example, some kind of falaut of the 3rd is not the same thing … namely, an open world with increased interactivity (use of transport, water, air) is the most difficult category of Open Vorlda. There should be high requirements for physics and many other parameters. So you’re wrong here.

Yes, everyone knows that in fact they were waiting for sales from the console versions reached their planned level, and only then release on a PC!
Thanks to Steam and “well, I don’t know” Origin for the fact that because of them piracy rose at the minimum level)))

Graphone graphone, but no one canceled creative impotence.You can make a game on the old generation of consoles with the old graphics, but with an excellent plot and filled with the world or make a graphone game with a weak plot and a script soulless world.

They just so far with Watch Dogs.So all the assassins were good (3 part may not be particularly interesting).About Far Cry 3 I’m generally silent.

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